![]() ![]() What felt like years went by, with only a few concept renders being released, showing that their new Stranger's Wrath HD assets not only matched, but possibly even surpassed the visual quality seen in Stranger's pre-rendered full motion video. Stranger was given a second lease on life - and I viewed this as my opportunity to finally see what Stranger's Wrath was for myself. Their port would feature upgraded, modern graphics, achievements and other amenities. That was going to change, when in 2009, a company based out of England called " Just Add Water Developments" (or JAW for short) announced they had acquired the rights to port Stranger's Wrath not only to the Playstation 3, but most importantly the PC, as well. Almost immediately, the Xbox was pushed in to a shallow grave and summarily buried - and so too was Stranger's Wrath, albeit unintentionally. Stranger's Wrath was his swan song, and with Oddworld Inhabitants having closed shop, any hope of Stranger appearing on any console but the original Xbox was basically impossible. It had the unfortunate luck of hitting right before being swallowed up by the looming shadow of the Xbox 360 a game seemingly lost to the ages, not supported by the Xbox's backwards compatibility because by the time that became a "thing", Oddworld Inhabitants' own Lorne Lanning had washed his hands of the videogame industry. In the day when first person shooters were Halo, Half-Life, and Call of Duty clones, Stranger etched out his own unique gameplay, with an eclectic mixture of platforming, shooting, and exploration, all set in the backdrop of an alien wild west. Oddworld: Stranger's Wrath was, if you asked the right people, the "secret best" Xbox game. ![]()
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